BUGS CO EN

BUGS CO EN


Reference: BUG01US

Language: English
Number of Players: 2-8
Age: 8
Duration: 5
游戏名:Bugs & Co
游戏人数:2-8人
游戏时间:5分钟
适合年龄:8+
欢迎来到奇幻异世界,在这里形形色色姿态各异的怪物生活与此,而玩家则需要在游戏中锻炼自己的反应能力,试着在形态各异的怪物中寻找相同的组合!同时你还必须有过人的反应能力和手眼协同,因为怪物的数量有限,所以先到先得!
记忆力与反应力的大比拼,你能战胜所有挑战,勇夺金杯么?快来试试《Bugs & Co》吧!

In this game, everyone plays at the same time, and players' speed and memory skills get a thorough workout!

A number of "monster" tiles are spread face down on the table. The aim of the game is to collect as many families of three identical monsters as possible, without being fooled by similar-looking impostors!

When the game starts, each player (using one hand only) must turn over and pick up as many "monster" tiles as possible, one by one. Each tile thus collected is placed face down in the player's other hand. Once a player has placed a tile in their second hand, they cannot look at it again or put it back on the table. Any mistakes will cost you dearly, with penalty points at the end of the game for incomplete and mismatched families.

A limited number of "trophy" tiles are laid out face up alongside the "monster" tiles. Bonus points are awarded for each "trophy" tile at the end of the game. At any time, a player can pick up the highest-value "trophy" tile still available and place it in their other hand. The player must then stop playing. When the last "trophy" tile is taken, all the players who have collected a "trophy" tile and stopped playing start calling out a ten-second countdown. The game ends when the countdown reaches zero and any players without a "trophy" tile must also stop playing.
In this game, everyone plays at the same time, and players' speed and memory skills get a thorough workout!

A number of "monster" tiles are spread face down on the table. The aim of the game is to collect as many families of three identical monsters as possible, without being fooled by similar-looking impostors!

When the game starts, each player (using one hand only) must turn over and pick up as many "monster" tiles as possible, one by one. Each tile thus collected is placed face down in the player's other hand. Once a player has placed a tile in their second hand, they cannot look at it again or put it back on the table. Any mistakes will cost you dearly, with penalty points at the end of the game for incomplete and mismatched families.

A limited number of "trophy" tiles are laid out face up alongside the "monster" tiles. Bonus points are awarded for each "trophy" tile at the end of the game. At any time, a player can pick up the highest-value "trophy" tile still available and place it in their other hand. The player must then stop playing. When the last "trophy" tile is taken, all the players who have collected a "trophy" tile and stopped playing start calling out a ten-second countdown. The game ends when the countdown reaches zero and any players without a "trophy" tile must also stop playing.